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3manonMusic
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    64 Audio Reviews w/ Response

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    Me when only scouted members can join the NGADM and I can't scout you because you only have 2 audio (minimum is 3)
    I like the song though! Keep it up like that, if you're fast enough you can upload a third song, so I can scout you, making ur submission valid :)

    TurboDrivee responds:

    im on it dude! i probably needed to reread the rules :P

    Man I'm a sucker for cinematic stuff. This is so chill to listen to and fits the art so well. I think you could've given the flute some more attack here and there, especially the very first note of it. This gives me like kung fu panda if it was an emotional drama vibes. This is so cool. Is this made in a pentatonic scale by the way?

    AceMantra responds:

    Hey, thanks for the feedback! You have a good ear; it is mostly the pentatonic scale but with a few borrowed notes here and there.

    Good song, unfortunately the instrument quality isn't really great. Also it's sooooo soft what?

    Creeperforce24 responds:

    I tried to make it soft so it can fit the game RPG theme. And sorry for low quality instruments, my device is shit

    Bro this is so specific lmao, good job at that. Really storytelling too. It's kinda hard to get in the vibe though, because there are so many open spaces and most of the times it just isn't layered as much. Very funny though!

    carboluka responds:

    Lmao thank you

    I went for a "love it or hate it" approach, so we'll see if that pays off; but I'm happy it turned out to be one of the most fun to listen to entries too lol

    Thanks for the review 👍

    Definitely the best AIM submission I've seen so far. The only that bothers me a little bit is how suddenly the track feels empty when the beat comes in at 0:50.The same can be said about the part at 1:53. If you made the bass a bit louder there that probably could have done wonders. Besides that it's just wonderful. The piano is so so expressive. The outtro gave my entire body goosebumps. Also yay mitsuda lick at 3:16. Amazing, good luck with the AIM

    GameBoyFireworks responds:

    Thank you so much for the super kind review and the feedback! I appreciate it all a ton. Thank you again!!

    Insane quality track right here. Damn. Some parts feel a bit empty though like at 1:10, which is a shame cus it is between two very full and great parts. I like how chaotic the melody becomes after 2:11. Good job with the granulized guitar solo, damn that goes WILD. The sudden piano after that part really felt like the sound of my speakers connecting lmao, I would have made that piano a bit softer. Fits the art well too btw

    Arponax responds:

    Im glad you enjoyed.

    I guess i imagined simpler sounding transition at 1:10 as to depict the calm moments between many fights that protagonist went through(but thats all in my head i guess XD). When i came back to the track later and were thinking what i could change i didnt really looked at it...it felt kinda fitting with the art. (maybe using the dissonant synth from intro, in it would make it darker and more full....but now its too late :C)

    Granulizing stuff is fun and always sounds dope XD im glad it came out well.

    Now that you mention the piano, it feels right to have it just a bit more subtle, the transition from chaos to the calm part would be much more impactful, didnt thought of that dayum.

    Anyway thanks for leaving a little feedback ill try to count some things for later projects :D

    I like the overall atmosphere this piece brings. Goes very hard and fits the art very well too. I like the part at 3:24 the most because of the gated stuff. There's a lot of repetitiveness going on here, though. And the transition at 2:07 doesn't work really well imo

    PapaDumTek responds:

    Thanks for listen and comments. Ya, I kind of churned this is out in a hurry. If I release it outherwise it will take a lot more work IMHO. Nonetheless, I thought it did reflect the artwork as well as I could. It was an experimental piece for sure, and not my typical style of doing things. But I like a good challenge as I feel it motivates me to step into unfamiliar territories.
    Take care.

    This is awesome work! It really reminds me of super mario galaxy, which is a huge achievement. At 1:15 things start too get a bit muddy unfortunately, probably because of the abundance of supersaws. A bit sad that it gets quite repetitive though. It feels quite dragged out. But the overall quality is just great! Good luck with the AIM!

    nitokunffr responds:

    Honestly I was thinking the same thing — however there is always room to improve somewhere. I might re-visit this!

    Never expected this to get frontpaged either lol… I’ve been away dealing with some family medical matters and tending to work. Life gets hard sometimes.

    Really solid AIM submission. The midtempo drops are actually so cool, but I do think that the middle part is dragged on for quite too long. The same can be said about the outtro, which I also find to be a bit empty. I really like this though! Great work

    Ohmterra responds:

    Yeah, that was one thing I was debating on when making this, since it was my first Ableton project. I think it turned out ok, but I might remake this in the future with FL because I am more used to FL.

    Definitely agree with carboluka here. That's an issue that needs work to make it sound a lot better. I absolutely love the drums used in here. But I don't get a lot of "snowgirl" vibes from this except from the snow sfx in the beginning. THAT ENDING IS REALLY GOOD THOUGH WOW

    Czyszy responds:

    It's not as much of an issue as it is an eccentric decision. One of the things that I like about 90's prog (eg. "Roine Stolt - The Flower King", "IQ - Subterranea", "Echolyn - Suffocating The Bloom" et al.) is those raw primitive early digital keyboard era sounds. It's a pity, that I had to learn it the hard way, that it's not quite something generally cherished. ¯\_(ツ)_/¯

    Hi there! I'm a musician from the Netherlands that mainly focusses on atmospherical music and orchestral stuff. Commisions open!

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