I really like this! My only big complaint is that the drums could've kicked in way earlier than they do now, because the first half is almost only guitar, it gets a bit repetitive. Second half really made the song for me
I really like this! My only big complaint is that the drums could've kicked in way earlier than they do now, because the first half is almost only guitar, it gets a bit repetitive. Second half really made the song for me
I love the piano and the soft melancholic melody. I think that if you added some ambience in the background, like some village sfx or whatever would fit the image, it would help filling in the many many silences there are. Also I think that the piano could have had a bigger dynamic range, cus like previously said already, this is very quiet. That's about it
thank you for the feedback
Yoooo nice work!
This is very nice, although it would be a lot better if you put some more effort into making the piano more dynamic: right now it feels like a person is constantly hitting the piano very hard, which also makes it resonate a bit too much. You can see it very clearly in the audio itself: whenever the piano is gone, the db drops significantly
It's definitely somewhat repetitive as well, could use some variation
I like the strings though.
Thanks for the feedback, I will definitely try that in the future
Gorgeous
Darude sandstorm got me like
this is so real and true and real and true and real and true and real and true and
I really don't like the screechy nature of this song... but apart from that it's really well mixed and a good composition, so props
I chose a screechy nature as this is a chaotic boss fight theme for a project. Thanks for the feedback tho!
So there's this kick thing that starts at 0:48 that kinda is a little bit too loud. I really like, even love how you managed to do the piano solo. And it's very loopable so that's a cool thing! Maybe it's because of the 2 hours (I wouldn't have been able to make this in 2 hours), but the overall quality of the percs and drums seem a tad low, I'm sure with some effects over it, it would definitely work for a good fixer-upper.
My percussion is actually just the standard DAC Drumset from the Sega Megadrive, so its naturally going to sound a bit cheap, but the cymbal crashes are from the Megaman Battle Network 5 drumkit specifically. I like to stick to old tools to give an authentic feel
As for my production speed, I spent 2 years of my life messing around on a composition program back in school called "Opticode Musicshop" and it really gave me a chance to learn the fundamentals of note placement and structure, so its not hard for me to fly through a project provided that I already have an idea of what its going to sound like, but most of the time I really just write as I go and wing it
Im trying to find the kick youre talking about, it might be an overlapped kick note from when I looped the two halves, so Ill do my best to find it
Thank you so much for the feedback
Dude this sounds great, very unique, and this is one of the few cases where your robotic vocoding works (maybe not completely when you reach higher notes), but it definitely sounds wicked. It sounds like if a booting up system would be turned into a "lyrical" song, if you know what I'm sayin'. Great effort.
Thanks 3manon, I am particularly proud of this track. This is a part of Vocoder experiments that I have been working on, I hope to use it to better effect in the future with better instrumentation.
Hi there! I'm a musician from the Netherlands that mainly focusses on atmospherical music and orchestral stuff. Commisions open!
Male
Netherlands
Joined on 7/11/21